We make small games, completely.
Roshambo Studio is an independent games studio working across Godot, Roblox and the browser. The portfolio spans 17 titles in 9 categories — from precision platformers and cozy survival craft to tower defense, hero shooters and city builders.
Everything is built in-house: design, code, art direction, audio, QA and packaging. Each project keeps its own roadmap and release checklist, and all of them are catalogued by The Hub, the studio's shared launcher.
Small and complete
Every title has an ending. Ten levels, six pages, eight chapters, twenty waves — scoped so it ships and stays finished.
One shared toolchain
The Hub scans the whole portfolio, reads each project's real engine metadata, and launches it. The same catalogue powers this site.
Playable everywhere we can
Web exports first where the renderer allows it, native Windows builds everywhere else, Roblox where the audience already is.
Nothing leaves your machine
No accounts, no telemetry, no trackers. Favorites live in your browser and profile data stays local.
The Hub, everywhere
The Hub is the single front door to the portfolio. The desktop build is a native Windows launcher that discovers every project on disk, reads its real engine version and build state, and starts it — with favorites, notes, ratings, playtime statistics and per-game graphics settings saved locally.
This site carries the same library to the web: same titles, same descriptions, same favourites. The difference is that browser-ready titles launch straight into the page, so anyone can play without installing anything.
